Release 0.3.4 Patch Notes
The Island of Eternal Struggle » Devlog
Another patch approaches!
The team fixed a few bugs and made some balance tweaks to Ian's Squire class and Faye's Cleric class.
Bugfixes:
- Fixed some grammar mistakes in the first town.
- Fixed a bug that allowed Faye to earn dice as her Cleric class while she was dead in combat.
- Fixed a bug that caused Brutal Strike to miss if enemies had no marks.
- Fixed the physical positioning of several enemy parties in the desert area.
Balance:
- The Squire ability "Battle Shout" was entirely too powerful, and allowed Ian to spam Barrier and MP across the party at no cost if executed properly. Battle shout now no longer restores MP to party members, but successful action commands now refund the MP cost to Ian.
- The Squire ability "Improved Shout" now no longer gives an MP recovery bonus
- Faye's Cleric dice generation was too generous, and the cap of dice that can be accrued has been limited to 6 (down from 10). Don't worry, she can still kick butt.
Other stuff:
- Some behind the scenes stuff in prep for 0.4.0
More fun stuff coming soon! As always, thanks for your continued support!
The Wimbus Studios team
Files
the-island-of-eternal-struggle-windows.zip 1.3 GB
Version 0.3.3 Jun 24, 2018
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The Island of Eternal Struggle
Status | In development |
Author | Wimbus Studios |
Genre | Role Playing |
Tags | 16-bit, JRPG, monogame, rpg-adventure, Turn-Based Combat, weird |
Languages | English |
More posts
- Patch 0.4.5 is now live!Jun 12, 2020
- Patch 0.4.1 is now live!Feb 17, 2020
- Patch 0.4.0 is now live!Jan 20, 2020
- Patch 0.3.14 now live!Mar 09, 2019
- Release 0.3.13 is here!Jan 27, 2019
- Release 0.3.10 Patch NotesOct 13, 2018
- Release 0.3.7 is here!Jul 26, 2018
- 0.3.5 Patch NotesJul 11, 2018
- Release 0.3.3 Patch NotesJun 24, 2018
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