Release 0.3.3 Patch Notes
The Island of Eternal Struggle » Devlog
Good evening!
This weekend we some time at the Too Many Games convention in Oaks, PA. Thanks to the feedback and playtime of the folks kind enough to visit our booth, we found a few bugs in our latest patch which we've fixed this evening. This should resolve a few class-related issues and some intermittent crashes.
Bug fixes:
- Fixed a crash that would occur when certain particle effects would play outside of combat.
- Fixed a bug where Bera's Booze Hound class would heal dead party members in combat
Balance/Damage fixes:
- Fixed an issue where damage was being calculated wrong for Bera's Hotshot class.
- Reduced the number of dice that Faye's Cleric class was generating without passive skills.
Thank you for your continued feedback! As always, don't hesitate to drop us a line on social media or in the Discussion Board! Making this game great is important to us, so your feedback is a gift.
The Wimbus Studios Team
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The Island of Eternal Struggle
Status | In development |
Author | Wimbus Studios |
Genre | Role Playing |
Tags | 16-bit, JRPG, monogame, rpg-adventure, Turn-Based Combat, weird |
Languages | English |
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- Patch 0.4.0 is now live!Jan 20, 2020
- Patch 0.3.14 now live!Mar 09, 2019
- Release 0.3.13 is here!Jan 27, 2019
- Release 0.3.10 Patch NotesOct 13, 2018
- Release 0.3.7 is here!Jul 26, 2018
- 0.3.5 Patch NotesJul 11, 2018
- Release 0.3.4 Patch NotesJun 27, 2018
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